State to create 30k jobs in AVGC-XR technologies: CM
Fifth edition of Gaming, Animation, Visual FX, Conference (GAFX) 2024 conference kicks off in Bengaluru
Salar News
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CM Siddaramaiah, DCM DK Shivakumar with delegates during the inauguration of the 5th edition of GAFX Summit in Bengaluru on Monday. PHOTO: SALAR
Bengaluru, 29 Jan
Chief Minister Siddaramaiah said
his government wants to see Karnataka as a global innovation leader in
animation, visual effects, gaming, comics and extended reality (AVGC-XR)
technologies and that it will generate 30,000 new high-quality jobs in State by
2028.
"We aim to ensure that exports
in the gaming industry constitute at least 80 per cent of the sector’s total
revenue, and foster sustainability and inclusivity within the AVGC
industry," Siddaramiah said after at the inauguration of the fifth edition
of Gaming, Animation, Visual FX, Conference (GAFX) 2024, a three-day
conference.
In November 2023, the State
government released a draft policy on biotechnology and animation, visual
effects, gaming, comics and extended reality. The six pillars of the policy
include ‘Mobile First’ AVGC products, skill development, creation of sustainable
infrastructure, empowering startups and MSMEs, provision for global market
access and business development incentives and financial support for the gaming
industry, the Chief Minister said. “Recognising the global and national surge
in these industries, the policy aims to leverage Karnataka’s existing strengths
in IT and Business Process Management to establish the State as a global leader
in AVGC-XR," the Congress leader said.
The event witnesses a convergence
of animation, VFX, and game studios, production houses, industry veterans,
professional students, academia, and technology partners. The conference has
115 sessions with 130 speakers and 22 international speakers coming from 10
countries. The GAFX also saw the participation of more than 30 gaming companies
and 12 investors. The sessions also involved training on how to pitch animation
stories and games, a panel discussion on women in the gaming industry and
animation features from India.
Deputy Chief Minister DK Shivakumar
highlighted the transformative potential of technology in education through
user-friendly animations and the integration of artificial intelligence in the
industry. He expressed confidence in the industry's ability to enhance
government services and said Bengaluru will play a leading role in the gaming
space.
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